Volume 7 Issue 2 (2020)

Published: May 1, 2020

Research Articles

Determinants of Cigarette Consumption in Turkey: An ARDL Bounds Testing Approach
Psychometric Validation of the Turkish Motives for Online Gaming Questionnaire (MOGQ) Across University Students and Video Game Players
Turkish Version of the Problem Gambling Severity Index (PGSI-T): Psychometric Properties Among the University Students
Validity and Reliability Study of South Oaks Gambling Screen-Revised for Adolescents in A Sample of Turkish High School Students
Problematic Technology Use and Well-Being in Adolescence: The Personal and Relational Effects of Technology
Associations between Computer Game Addiction and Attention Deficit and Hyperactivity Disorder - An Emprical Study
An Analysis of the Role of Intelligence Games in Policies Aimed at Fighting Gaming Addiction
Psychosocial Health Levels and Substance Use Frequency of Intern Students Studying Health Sciences in Turkey